Midnight Bliss and Shock Project
5 posters
Page 2 of 6
Page 2 of 6 • 1, 2, 3, 4, 5, 6
Should this project continue or not?
Re: Midnight Bliss and Shock Project
Oooooh. I see now, though only on the first sprite. Not sure on the 2nd yet, but I do see it on the first for sure~ Took me a minute though lol.
Xenomic- Posts : 98
Join date : 2010-06-11
Re: Midnight Bliss and Shock Project
New update! Yet another from Aionos, this time for Heart Aino~
Not much for me to say here anymore really! ^^;
Not much for me to say here anymore really! ^^;
Xenomic- Posts : 98
Join date : 2010-06-11
Re: Midnight Bliss and Shock Project
Nice edit. Though the election of the first frame seems a little weird to me, the second a third sprites easily make up for it. Two thumbs up for Aionos.
igniz- Posts : 129
Join date : 2010-06-06
Age : 41
Location : Makai
Re: Midnight Bliss and Shock Project
Still waiting on a few more things before I post anything new here from Aionos or S.Y.D.~
So then Igniz, how goes your spriting? Any progress at all~ ^^
So then Igniz, how goes your spriting? Any progress at all~ ^^
Xenomic- Posts : 98
Join date : 2010-06-11
Re: Midnight Bliss and Shock Project
None right now, mate, I've been busy making music with eJay and FL Studio, as well as still editing stages for Falchion22's Castlevania X.
igniz- Posts : 129
Join date : 2010-06-06
Age : 41
Location : Makai
Re: Midnight Bliss and Shock Project
Expect these to disappear since they're not on MY Photobucket or anything. I'll probably have to replace these images in this thread later. But we have new things! And all from Aionos!
Yuki Kushinada:
Yuki (from Last Blade):
And last, but not least, Yuri Sakazaki....who was the first thing he submitted to this project, and decided to revise! Although, gonna be using it on a different Yuri than the current one~
Quite a bit~ And more to come at a later date! ^^: b
Yuki Kushinada:
Yuki (from Last Blade):
And last, but not least, Yuri Sakazaki....who was the first thing he submitted to this project, and decided to revise! Although, gonna be using it on a different Yuri than the current one~
Quite a bit~ And more to come at a later date! ^^: b
Xenomic- Posts : 98
Join date : 2010-06-11
Re: Midnight Bliss and Shock Project
And a new Midnight Bliss out of the foyer, this one being another one for Cirno from Touhou, but a much better one than the last one!
Man S.Y.D.......you continue to amaze me with your images...and for those curious in where the idea came from, it came from here.
http://safebooru.org/index.php?page=post&s=view&id=532485
Man S.Y.D.......you continue to amaze me with your images...and for those curious in where the idea came from, it came from here.
http://safebooru.org/index.php?page=post&s=view&id=532485
Xenomic- Posts : 98
Join date : 2010-06-11
Re: Midnight Bliss and Shock Project
Sprite updated to include wristcuff that S.Y.D. forgot~
EDIT - First post updated with everything @_@
EDIT - First post updated with everything @_@
Xenomic- Posts : 98
Join date : 2010-06-11
Re: Midnight Bliss and Shock Project
Ok, so now I need a little help from you people. Since palettes are not my style....
So, we have the Cirno Midnight Bliss up above right? Now...I'm thinking of giving those to Fruele's Cirno (since I don't know of any other 12.3/Soku styled Cirno). Now, the thing is, I COULD plop it right in there, but some parts of it gets smudged up. Now, I'm not sure how to mess with palettes so the palettes on the Midnight Bliss are in the character itself so that the MB colors are screwed up and the character's main palettes aren't screwed up....I'm not sure I'm even explaining this right...but hopefully someone gets what I'm trying to say/do here >_<''
Ok, this is what I did....
First, tried to take a sprite from the character, leaving it as Indexed. Then, with my MB (which is set to RGB normally), cut/paste the sprite into the PCX of the sprite I took from the character (saved as PNG so that I could upload to PB).
That is the result of that. This keeps all of the sprites that are already in the character the same, but this ends up like this due to some colors not being in the palette, which I don't know how to add in without screwing everything up. And as you can see, some colors are screwed up. Now....next, I took the PCX that I got from the character, and made it go to RGB, then copy/paste sprite into that, then turned it back to Indexed, and used Local (Selective), which gives this.
HOWEVER, if I put this into the character, it turns out perfectly fine, except the background color is not transparent, and the colors of everything else in the character is screwed up. Not sure how to deal with this since I don't deal with palettes, so unless someone can help me on this, then I'm a bit stuck >_<
So, we have the Cirno Midnight Bliss up above right? Now...I'm thinking of giving those to Fruele's Cirno (since I don't know of any other 12.3/Soku styled Cirno). Now, the thing is, I COULD plop it right in there, but some parts of it gets smudged up. Now, I'm not sure how to mess with palettes so the palettes on the Midnight Bliss are in the character itself so that the MB colors are screwed up and the character's main palettes aren't screwed up....I'm not sure I'm even explaining this right...but hopefully someone gets what I'm trying to say/do here >_<''
Ok, this is what I did....
First, tried to take a sprite from the character, leaving it as Indexed. Then, with my MB (which is set to RGB normally), cut/paste the sprite into the PCX of the sprite I took from the character (saved as PNG so that I could upload to PB).
That is the result of that. This keeps all of the sprites that are already in the character the same, but this ends up like this due to some colors not being in the palette, which I don't know how to add in without screwing everything up. And as you can see, some colors are screwed up. Now....next, I took the PCX that I got from the character, and made it go to RGB, then copy/paste sprite into that, then turned it back to Indexed, and used Local (Selective), which gives this.
HOWEVER, if I put this into the character, it turns out perfectly fine, except the background color is not transparent, and the colors of everything else in the character is screwed up. Not sure how to deal with this since I don't deal with palettes, so unless someone can help me on this, then I'm a bit stuck >_<
Xenomic- Posts : 98
Join date : 2010-06-11
Re: Midnight Bliss and Shock Project
I have an idea of what you're talking about and how to fixit, but unfortunately, I don't have a PC at hand - I'm replying from my PSP, and I can't see the images you posted - but you should post this on Mugen Guild: with the number of users there, you should receive an answer to your problem very, very fast.
igniz- Posts : 129
Join date : 2010-06-06
Age : 41
Location : Makai
Re: Midnight Bliss and Shock Project
I actually got this issue resolved thanks to Freya from MI. It took a little while, but now I know how to deal with that transparency issue with sprites (using GIMP). Sucks that I can't have the palette of the MB go with the character itself without furthering messing with the palettes, but I'll live, and I'm assuming everyone else will too. ^^
Xenomic- Posts : 98
Join date : 2010-06-11
Re: Midnight Bliss and Shock Project
Hello everyone! Been a while without any new things eh? Well, here's a new one from Aionos...which is fixing up the old May shock sprite!
Looks good no? For comparison, here's the OLD one!
Very nicely done indeed~
Looks good no? For comparison, here's the OLD one!
Very nicely done indeed~
Xenomic- Posts : 98
Join date : 2010-06-11
Re: Midnight Bliss and Shock Project
I totally agree, the one looks much better than the old!
igniz- Posts : 129
Join date : 2010-06-06
Age : 41
Location : Makai
Re: Midnight Bliss and Shock Project
Indeed~ It's good to see him go back and fix up his old sprites!
Also Igniz, wondering if you managed to get anything done on your end? Or been too busy still? lol
Also Igniz, wondering if you managed to get anything done on your end? Or been too busy still? lol
Xenomic- Posts : 98
Join date : 2010-06-11
Re: Midnight Bliss and Shock Project
And right after fixing up May's shock, Aionos does another shock...for someone I wasn't expecting at all~
Lucy Fernandez:
Surprise! I sure was!
Lucy Fernandez:
Surprise! I sure was!
Xenomic- Posts : 98
Join date : 2010-06-11
Re: Midnight Bliss and Shock Project
Totally unexpected for sure. And an excellent job this is!
As for me, no, nothing yet. Been spending time with Castlevania sprite sheets, and playing too much PSP as well.
As for me, no, nothing yet. Been spending time with Castlevania sprite sheets, and playing too much PSP as well.
igniz- Posts : 129
Join date : 2010-06-06
Age : 41
Location : Makai
Re: Midnight Bliss and Shock Project
New one from Aionos! This was a specific request, but still really good nonetheless!
Petra Johanna Lagerkvist:
Petra Johanna Lagerkvist:
Xenomic- Posts : 98
Join date : 2010-06-11
Re: Midnight Bliss and Shock Project
Another excellent delivery with Aionos trademark quality. What else can I say?
igniz- Posts : 129
Join date : 2010-06-06
Age : 41
Location : Makai
Re: Midnight Bliss and Shock Project
And new one from Aionos, this time for Hotaru Futaba, from King of Fighters/Mark of the Wolves!
Not bad at all~ And for those curious as to why the pelvic area and her right leg (left on her) isn't fully visible, he went with the pantsline. That is all.
Not bad at all~ And for those curious as to why the pelvic area and her right leg (left on her) isn't fully visible, he went with the pantsline. That is all.
Xenomic- Posts : 98
Join date : 2010-06-11
Re: Midnight Bliss and Shock Project
New one out from Aionos! A little challenge that I gave him amongst a list, and well...see for yourself~
Gardevoir:
I must say, I'm pretty impressed by it~
Gardevoir:
I must say, I'm pretty impressed by it~
Xenomic- Posts : 98
Join date : 2010-06-11
Re: Midnight Bliss and Shock Project
And not a day later Aionos comes out with a new shock animation~
Haruhi Suzumiya:
Also, the Gardevoir character does not have any yellow in her palette, therefore the yellow aura becomes green @_@
Haruhi Suzumiya:
Also, the Gardevoir character does not have any yellow in her palette, therefore the yellow aura becomes green @_@
Xenomic- Posts : 98
Join date : 2010-06-11
Re: Midnight Bliss and Shock Project
Another day, and double the shocks~
Raiya Mikazuchi:
Meiya:
And now new question for everyone...would you like me to remove all of the sprites in the first post or not (save for the ones that'll be in the current pack)? Reason I ask is that not everyone has good bandwidth and whatnot, and it'll load pages slower for some too. They can all be found on my site as well, but up to you guys (note that this is being posted on multiple sites as well, so the total vote on all sites will be accounted for).
Raiya Mikazuchi:
Meiya:
And now new question for everyone...would you like me to remove all of the sprites in the first post or not (save for the ones that'll be in the current pack)? Reason I ask is that not everyone has good bandwidth and whatnot, and it'll load pages slower for some too. They can all be found on my site as well, but up to you guys (note that this is being posted on multiple sites as well, so the total vote on all sites will be accounted for).
Xenomic- Posts : 98
Join date : 2010-06-11
Re: Midnight Bliss and Shock Project
Next one, from Aionos one day later, Mikuru Asahina~
Xenomic- Posts : 98
Join date : 2010-06-11
Re: Midnight Bliss and Shock Project
Next on the list....Riesz by Aionos! Character by UJI and someone else.
Probably one of my favorites from him at the moment~ Up there with Maori and whatnot.
Also, does anyone really even come here anymore? I hardly see anyone on :<
Probably one of my favorites from him at the moment~ Up there with Maori and whatnot.
Also, does anyone really even come here anymore? I hardly see anyone on :<
Xenomic- Posts : 98
Join date : 2010-06-11
Re: Midnight Bliss and Shock Project
Next, Sayia Falnuss by Sekirei, done by Aionos. Who she is and where she's from, I have no idea!
First post will be updated as well soon.
First post will be updated as well soon.
Xenomic- Posts : 98
Join date : 2010-06-11
Page 2 of 6 • 1, 2, 3, 4, 5, 6
Similar topics
» Midnight Bliss & Shock Pack #4 release finally! And...
» Double Release! MB & Shock Pack #5 + Spritesheets!
» Street Fighter One by Valkyrie Project
» My OpenBor project: Dragon Duo - WIPs
» King of Fighters 20x2 - A project for the UFGE engine (0.8 BETA RELEASED!)
» Double Release! MB & Shock Pack #5 + Spritesheets!
» Street Fighter One by Valkyrie Project
» My OpenBor project: Dragon Duo - WIPs
» King of Fighters 20x2 - A project for the UFGE engine (0.8 BETA RELEASED!)
Page 2 of 6
Permissions in this forum:
You cannot reply to topics in this forum
|
|