My OpenBor project: Dragon Duo - WIPs
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Street Fighter
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Re: My OpenBor project: Dragon Duo - WIPs
Thank you for voting.
I posted the two animations of Ruben's right palm for his walk in a few forums including this site. Well, here's the current result of the vote on his animations.
Forum = Anim 1 - Anim 2
Lavalit = 0 - 1
Spriters Academy (dead forum) = 0 - 1
TriggerAll = 0 - 1
So far: Total = 0 - 3
Animation 2... if you have a chance to vote for animation 1, you can do so. I think it's not the end of the result yet till further notice.
I posted the two animations of Ruben's right palm for his walk in a few forums including this site. Well, here's the current result of the vote on his animations.
Forum = Anim 1 - Anim 2
Lavalit = 0 - 1
Spriters Academy (dead forum) = 0 - 1
TriggerAll = 0 - 1
So far: Total = 0 - 3
Animation 2... if you have a chance to vote for animation 1, you can do so. I think it's not the end of the result yet till further notice.
Street Fighter- Posts : 118
Join date : 2010-06-13
Age : 37
Location : Pohnpei, Federated States of Micronesia
Re: My OpenBor project: Dragon Duo - WIPs
Do you have other alternate animations such as this one, or this is an exception?
igniz- Posts : 129
Join date : 2010-06-06
Age : 41
Location : Makai
Re: My OpenBor project: Dragon Duo - WIPs
Ummm.... You mean like I have other animations like attacks, jump, fall, pain, etc.? If so, I can post up if you like me to show what they're like.
Street Fighter- Posts : 118
Join date : 2010-06-13
Age : 37
Location : Pohnpei, Federated States of Micronesia
Re: My OpenBor project: Dragon Duo - WIPs
Sure, but only if there are two versions of them with certain differences, just like the one you posted.
igniz- Posts : 129
Join date : 2010-06-06
Age : 41
Location : Makai
Re: My OpenBor project: Dragon Duo - WIPs
Two differences for each part? Two differences in a punch animation for example?
Street Fighter- Posts : 118
Join date : 2010-06-13
Age : 37
Location : Pohnpei, Federated States of Micronesia
Re: My OpenBor project: Dragon Duo - WIPs
Precisely. Animations that feature slight differences in their sprites - as I said, just like the two versions of the "right palm" walk you posted here. But only if you effectively have these, and only if you need some help in deciding which onne to use.
igniz- Posts : 129
Join date : 2010-06-06
Age : 41
Location : Makai
Re: My OpenBor project: Dragon Duo - WIPs
Right now, I don't have anymore of the two different versions of each animation. Until I need help with the sprite(s) especially for animation. I'm bad in animating sprites though. I think I can PM you with some edits I have for my project.
Street Fighter- Posts : 118
Join date : 2010-06-13
Age : 37
Location : Pohnpei, Federated States of Micronesia
Re: My OpenBor project: Dragon Duo - WIPs
Sure, if I can be of any help to the project, feel free to PM me.
igniz- Posts : 129
Join date : 2010-06-06
Age : 41
Location : Makai
Re: My OpenBor project: Dragon Duo - WIPs
I said I would send you a PM about the edits I have. OK. I thought of showing you all of the anims of Ruben I have in PM. Now I'm posting on a few pics I have. I changed the tip of the stick into a bat for Billy. Also, I edited Ruben's punch attack but I think it looks weird. I'm planning to have a guest char palette swap on any character from any videogame, movie, TV, etc.
Tip changed to bat:
Ruben's punch:
Guest char palette swap:
I use CVS Rock colors as a palette edit for Billy, for example. You can give me reference on which character I can try to swap colors. I'm not skillful in doing CVS colors but just my own.
Any suggestions?
Tip changed to bat:
Ruben's punch:
Guest char palette swap:
I use CVS Rock colors as a palette edit for Billy, for example. You can give me reference on which character I can try to swap colors. I'm not skillful in doing CVS colors but just my own.
Any suggestions?
Street Fighter- Posts : 118
Join date : 2010-06-13
Age : 37
Location : Pohnpei, Federated States of Micronesia
Re: My OpenBor project: Dragon Duo - WIPs
1. The bat doesn't look like a bat at all.
2. Indeed, the punch looks really weird. You oughta change it. (By the way, Ruben/Raven still looks a lot like Iori; you should change his clothes, if even a little)
3. I can help you with the CvS palettes, if you want.
2. Indeed, the punch looks really weird. You oughta change it. (By the way, Ruben/Raven still looks a lot like Iori; you should change his clothes, if even a little)
3. I can help you with the CvS palettes, if you want.
igniz- Posts : 129
Join date : 2010-06-06
Age : 41
Location : Makai
Re: My OpenBor project: Dragon Duo - WIPs
Wow. How did you get the blue font on your nick, igniz?! Are you now a moderator or something? How did you get promoted?
It's been 2 years I've never finished editing the weapons since I did post up on my first anim of Billy's bat run. This year, I started editing it to fix the tip. Is it too long? Do I need to shorten the length of it some more?
I frankensprited his upper body of his low punch for a normal punch. I was trying to make him punch showing his front, but I was placing his head in the wrong way for animation. I was following Iori's head for placing Ruben/Raven's head over. Oops. Forgot to align his position for animation though. The reference for Ruben/Raven really comes from one boss character from Gekido: Kintaro's Revenge. That boss character is Koji. This is why I frankensprite using Kim and Iori.
http://sdb.drshnaps.com/display.php?object=3260
The bat doesn't look like a bat at all.
It's been 2 years I've never finished editing the weapons since I did post up on my first anim of Billy's bat run. This year, I started editing it to fix the tip. Is it too long? Do I need to shorten the length of it some more?
Indeed, the punch looks really weird. You oughta change it. (By the way, Ruben/Raven still looks a lot like Iori; you should change his clothes, if even a little)
I frankensprited his upper body of his low punch for a normal punch. I was trying to make him punch showing his front, but I was placing his head in the wrong way for animation. I was following Iori's head for placing Ruben/Raven's head over. Oops. Forgot to align his position for animation though. The reference for Ruben/Raven really comes from one boss character from Gekido: Kintaro's Revenge. That boss character is Koji. This is why I frankensprite using Kim and Iori.
http://sdb.drshnaps.com/display.php?object=3260
Thanks.I can help you with the CvS palettes, if you want.
Street Fighter- Posts : 118
Join date : 2010-06-13
Age : 37
Location : Pohnpei, Federated States of Micronesia
Re: My OpenBor project: Dragon Duo - WIPs
No, I'm the same regular ol' user. Do you see my nick in other color? It appears in the regular orange to me.Street Fighter wrote:Wow. How did you get the blue font on your nick, igniz?! Are you now a moderator or something? How did you get promoted?
It's too long, indeed. Also, you need to widen it as you go to the top. Quoting myself from this same topic:Street Fighter wrote:Is it too long? Do I need to shorten the length of it some more?
igniz wrote:Now check these baseball bats:
"Good idea, not very well executed", to say it in some way. You should take other sprites as base for such animation - there are many that can be better adjusted to it.Street Fighter wrote:The reference for Ruben/Raven really comes from one boss character from Gekido: Kintaro's Revenge. That boss character is Koji. This is why I frankensprite using Kim and Iori.
igniz- Posts : 129
Join date : 2010-06-06
Age : 41
Location : Makai
Re: My OpenBor project: Dragon Duo - WIPs
Here is the CVS palette style I did, but they really suck as hell 'cause some look too bright and some look too dark. I might need help with the CVS palette style, but no need for creating a palette file not like Mugen. I only need colors edited.
Warning: Under the spoiler tag is a very big image. If you want to click the picture, you can see the whole thing (for those who can see the one cut but not full).
Thanks.
About the bat, I never thought of using a baseball bat though. But you're right. I just saw the video of Double Dragon openbor game created by one Brazilian guy. The video's in Portuguese though. Plus there was a complete version that has English in it. Just showing you where the bat is. @2:33-3:??
Thanks again, Igniz. I will use that bat he used. I already played mod years ago.
EDIT: I'm thinking of using the CVS Rock base for Johnny Boy. I am def gonna need help on spriting his jacket or coat. Otherwise I sprite with the Nihonohkami's Gale into ROTD/CVS for him or edit on Dante (another CVS Rock edit for Nestor's Capcom Fighting All-Stars Mugen project).
Warning: Under the spoiler tag is a very big image. If you want to click the picture, you can see the whole thing (for those who can see the one cut but not full).
- Spoiler:
Thanks.
About the bat, I never thought of using a baseball bat though. But you're right. I just saw the video of Double Dragon openbor game created by one Brazilian guy. The video's in Portuguese though. Plus there was a complete version that has English in it. Just showing you where the bat is. @2:33-3:??
Thanks again, Igniz. I will use that bat he used. I already played mod years ago.
EDIT: I'm thinking of using the CVS Rock base for Johnny Boy. I am def gonna need help on spriting his jacket or coat. Otherwise I sprite with the Nihonohkami's Gale into ROTD/CVS for him or edit on Dante (another CVS Rock edit for Nestor's Capcom Fighting All-Stars Mugen project).
Last edited by Street Fighter on Mon Apr 09, 2012 5:48 am; edited 1 time in total (Reason for editing : CVS Rock base for Johnny Boy (needing help on spriting him))
Street Fighter- Posts : 118
Join date : 2010-06-13
Age : 37
Location : Pohnpei, Federated States of Micronesia
Re: My OpenBor project: Dragon Duo - WIPs
OK. Here is the new look of Johnny Boy. I decided to use CVS Rock as a base for him since Markus Spears uses Jeff on his own with a CVS Ryo base. Before I used to use CVS Rock for Jeff till he made one on his own. HEEEEEEEEEERE'S Johnny (Boy)!!!!!:
Please excuse the colors. I made the colors messed up. His clothes are supposed to be all black. Markus Spears gave me some good colors. But then I started making them my own. Although my use of colors looks bad, the look of the sprite is very excellent. I like the sprite. I will need to change colors or I will put Markus's colors I asked him to make.
Please excuse the colors. I made the colors messed up. His clothes are supposed to be all black. Markus Spears gave me some good colors. But then I started making them my own. Although my use of colors looks bad, the look of the sprite is very excellent. I like the sprite. I will need to change colors or I will put Markus's colors I asked him to make.
Street Fighter- Posts : 118
Join date : 2010-06-13
Age : 37
Location : Pohnpei, Federated States of Micronesia
Re: My OpenBor project: Dragon Duo - WIPs
You need to further edit that pose - his coat is completely still from the waist down, when it should be moving accordingly to his shoulders.
igniz- Posts : 129
Join date : 2010-06-06
Age : 41
Location : Makai
Re: My OpenBor project: Dragon Duo - WIPs
But how?igniz wrote:You need to further edit that pose - his coat is completely still from the waist down, when it should be moving accordingly to his shoulders.
Yeah, my friend pointed me out on the lower part of the jacket. That needs movements. What I'm struggling is the shoulder movement. At least it's my first try on the shoulders though. I was doing this as a tryout.
Street Fighter- Posts : 118
Join date : 2010-06-13
Age : 37
Location : Pohnpei, Federated States of Micronesia
Re: My OpenBor project: Dragon Duo - WIPs
I got permission from Sean Altly if I could use his Snow character for edit. Thank goodness that Sean let me use his char to edit as an enemy. He's an agent.
Street Fighter- Posts : 118
Join date : 2010-06-13
Age : 37
Location : Pohnpei, Federated States of Micronesia
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